A course by Jean-Paul Ly

You’ve always dreamed of putting a fight scene in your film.

You can already see it: the first hit, the reaction, the moment your hero turns it around. But when it’s time to shoot, you don’t know where to start. Where does the camera go? How do you build the fight? How do you keep everyone safe?

Fight design isn’t in a textbook, and no AI can hand it to you. It’s learned through practice, on set, one production at a time, through years of trial, error and hard-won fixes. Most filmmakers never get that access.

This course opens it up to you.

Built on years of experience on Marvel blockbusters (Avengers: Doomsday, Doctor Strange 1 & 2) and successful independent films (Jailbreak, Nightshooters, The Prey).

Join the waitlist

And yet
there’s nowhere
to learn it

Workshops cost a fortune, and they teach you to perform, not to design. You come out able to throw a convincing punch, still unable to build a scene.

YouTube tutorials stop where it gets hard. Ten minutes on how to fake a hit. Nothing on how to structure a fight, read a location, or survive a shoot day where the schedule has already eaten half your time.

Nobody teaches the line from script to screen. Not the moves. The thinking. How a fight is conceived, mapped, protected, shot and cut, as one continuous craft.

That line exists. I’ve been walking it for thirteen years, on Marvel sets and on films with no money at all. This course is the first time I’ve written it down.

Online course · Coming soon

Action
Fight
Design

The complete methodology for designing, directing and executing action fight scenes that work. Taught by Jean-Paul Ly, stunt double for Marvel and Netflix, actor and action designer on Jailbreak.

Avengers: DoomsdayStunt double · Shang-Chi
Doctor Strange 1 & 2Stunt double · Wong
The Old Guard 2Stunt double · Henry Golding
JailbreakLead & action design · Fantasia 2017 Audience Award
Course lesson: the right camera angle sells the hit

Lesson preview · The right angle sells the hit

Course lesson: how to sell a choke safely

Lesson preview · Selling a choke safely

Why this course

Built in
the real world

Over 13 years, I’ve worked on blockbuster films, including Marvel and Fast & Furious productions, as well as independent films. That experience led me to a question: how can we make action scenes more original, compelling, and deeply connected to the story and its characters?

I developed a practical framework to help answer that question. In this course, I’ll share my approach to building a fight from the script to the screen: finding the story in the action, shaping its structure, and making clear choices about movement, camera angles, and safety. You don’t need a martial arts background to follow along.

This course is for filmmakers, producers, and creators who love action movies and want to make action of their own, whether they’re just getting started, working far from a stunt team, or looking for a flexible way to learn. You’ll get lifetime access, with new modules added over time, including future contributions from guest experts.

This is my methodology, developed through years of practice, not a set of rules you have to follow. It’s a starting point you can adapt to your story, your characters, and the resources available to you.

Jean-Paul Ly

Course lesson: how to create original action design

Lesson preview · How to create original action design

Action is not
a break from
the story

People treat action as the part where the story pauses and the spectacle starts. It’s the opposite.

A fight happens at the exact moment a character runs out of words. When language has failed and the only thing left is the body. That’s not a pause in the storytelling. It’s the storytelling at its most desperate point.

Which means the punch is a line of dialogue. How hard it lands, how long someone hesitates before throwing it, the way a fighter raises his guard when he doesn’t want to hurt the man in front of him. All of it is acting.

Design it that way and the audience feels it. Design it as choreography and they watch it politely.

This course is about the first one. Done safely, done cinematically, and built from the story out.

The curriculum

15 modules · around 3 hours

01What is action design & why it matters
02The 4-part escalation framework
03Script breakdown & story beats
04The 3 layers: emotional arc, beats & movement
05Location mapping & retro-engineering
06Safety: the non-negotiable foundation
07The full move library
08Selling reactions & falling safely
09Props & weapons protocol on set
10Camera & shooting style
111v1, 1v2 & 1 versus many
12The impossible situation
13Film analysis: the game changers
14Slow motion, editing & previs
15Live Q&A with Jean-Paul Ly

Founding students · First 20 only

Personal feedback on your fight scene

The first 20 students to enrol get one personal review from Jean-Paul of a fight scene they have shot. Send your scene and get a recorded video review back, with detailed notes on the choreography, the camera and the edit.

  • One review per student.
  • Non-commercial projects only: personal projects, short films and fight tests.
  • Not eligible: commercials and advertising, TV series episodes, feature films or any paid production. These are professional jobs, handled at professional rates through Action Design.
  • Scenes up to 5 minutes, sent within 6 months of enrolment.
Join the waitlist

FAQ

When does the course open?Enrolment opens soon. Join the waitlist and you'll be the first to know.
Who is it for?Directors, filmmakers, stunt performers, martial artists and actors, whether you have never thrown a punch or you already work with a stunt team.
Is it a physical training programme?No. The course shares Jean-Paul Ly's methodology and creative process. Nothing in it should be physically attempted without the direct supervision of a qualified, insured stunt professional.

Disclaimer

This course is provided for educational and informational purposes only. It presents Jean-Paul Ly’s personal methodology and creative process for designing action and fight scenes. It is guidance, not a set of instructions to be followed.

Any use you make of the course content, including the videos, is at your own discretion and risk. Jean-Paul Ly, Action Fight Design and JPL Films Ltd accept no responsibility for the creative, technical or production choices made by course participants, or for the quality or outcome of any film, video or content they produce. Participants remain solely responsible for their own actions and productions, including on-set safety and hiring qualified, insured stunt professionals where required.

Nothing in this disclaimer limits any liability that cannot be excluded by law.